LOCAL RULES TO BE READ IN CONJUNCTION WITH THE RULES OF GOLF AND ANY TEMPORARY LOCAL RULES AS DISPLAYED
Effective – 5th June 2023 (Modified 15th September 2023)
TEMPORARY LOCAL RULES – View HERE
Effective – 23rd November 2023 until further Notice
- Beyond the inside line of any fence bounding the golf course.
- Beyond the inside line of any white stakes with black tops or painted boundary line.
- On the 12th Hole, beyond white squares with black dots on the northern kerb of the entry road. A Ball which crosses the northern kerb of the entry road, which comes to rest beyond that point, is out of bounds even though it might lie on another part of the course.
LOCAL RULE – LOST BALL OR OOB
The Model Local Rule E-5, LOST BALL OR BALL OUT OF BOUNDS:
- When a player’s ball has not been found or is known or virtually certain to be out of bounds, the player may proceed under the alternate Stroke and Distance Local Rule for a Penalty of two strokes, rather than proceeding under the standard Stroke and Distance rule provided under rules 17, 18 or 19.
- The ball MUST be dropped anywhere between the point where the ball is known or believed to have been lost/out of bounds and within 2 club lengths of the nearest edge of the fairway but no nearer the hole.
- This Local Rule is not available if a provisional ball has been played.
All No Play Zones, NOT WITHIN A Penalty Area, are declared as Abnormal Course Condition and are further defined as Ground Under Repair (GUR). Relief MUST be taken in accordance with Rule 16.1
GROUND UNDER REPAIR (GUR)
Free relief is permitted from the following GUR circumstances under Rule 16.1 if the ball lies in or the GUR interferes with a player’s stance or swing:
- Areas defined by white stakes, lines or signs.
- White painted or unpainted tree roots on surfaces cut to fairway height or less, or within two club-lengths of surfaces cut to fairway height or less.
- Clearly defined deep wheel ruts.
- Erosion in bunkers.
- Bunkers marked with a stake. Relief to be taken outside of bunker.
Gardens and hedges are NOT GUR unless so marked.
Free relief is permitted from the following obstructions under Rule 16.1 if the ball lies in or the obstructions interferes with a player’s stance or swing:
- Sprinkler heads within the General Area. For sprinkler heads within 2 club lengths of the putting green, if the ball is within two club lengths at that sprinkler head, the additional provision of the sprinkler head being on the a players line of play applies. Free complete relief is permitted.
- Stakes defining penalty areas and GUR. (No Relief for ball lying in penalty area)
- Safety screens.
- Tree protection screens.
- Staked trees and shrubs.
- NEW or YOUNG plants, trees and shrubs under 0.5 metres high.
- Traffic/cart directional signs, posts and ropes and 150 metre markers.
- Exposed matting in a bunker, if your ball lies on or your swing is obstructed by that matting, but the ball must be dropped in the bunker.
ALL ROCK WALLS ARE DECLARED NO PLAY ZONES.
- Any player or person is not permitted to walk upon or step upon any rock wall.
- Any rock wall bordering a marked or unmarked penalty area is declared to be inside the penalty area.
- A ball is deemed to be in the penalty area if any part of the ball touches or rests upon any part of a rock wall or single rock forming part of that rock wall.
- If a ball lies upon or touches any such rock or rock wall; or
- If the ball is within a penalty area and a rock wall interferes with a player’s stance or swing:
A player SHALL take MANDATORY PENALTY relief from such penalty area in accordance with Rule 17.1.
- If a ball lies outside a penalty area and a rock wall interferes with a player’s stance or swing:
A Player SHALL take MANDATORY FREE relief from such penalty area in accordance with Rule 16.1.
- A ball coming to rest on any rocks or rock wall in front or adjacent the 16th tee, SHALL take mandatory penalty relief under Rule 17.1 with the additional option of dropping the ball in the nearest designated drop zone under penalty of one stroke.
PENALTY AREAS (RULE 17.1)
- Penalties areas may be defined by red stakes, red lines/dots, physical features such as paths, rock walls, kerbing or their natural boundaries.
- All lakes, ponds and watercourses which are not defined by Red Stakes and/or Red Lines are declared as a Red Penalty area and may be defined by either:
The natural boundaries, such as the water itself or where the water meets grass.
Where the grass edge dips steeply (vertical drop) and meets an area intended to hold water.
The external boundary of a rock wall whether marked or not.
Or any other means as determined by the Committee.
A ball touching or in any such water or rock wall, is deemed to be in the penalty area.
- Unmarked Drains on the right side of the path on hole 4 and 18 are NOT penalty areas.
- A ball coming to rest in the penalty area at the rear of or either side of the 15th green, not on or touching rocks, may be played as it lies, or take penalty relief under Rule 17.1.
- A ball coming to rest in the penalty area in front or adjacent the 16th tee, and not in or touching any rocks or the rocks are not interfering with a player’s stance or swing, MAY take penalty relief under Rule 17.1 with the additional option of dropping the ball in the nearest designated drop zone under penalty of one stroke.
- A ball at rest in the Penalty Area at the rear of the 5th hole beyond the path, or the 11th at the rear of the green, defined by red stakes with blue tops, MAY be dropped in the nearest designated drop zone under penalty of one stroke.
Non-Penalty Areas (Free Relief Area)
- Defined by all Blue stakes/poles or all Blue lines/dots.
- A ball coming to rest in a Free Relief area, or if the Free Relief area interferes with a player’s stance or swing, at the rear of the 5th hole (path only), or the path, hedge and fence between the 14th Fairway and 18th Tee, the player may take free relief BUT if taking such relief, the ball shall be dropped in the nearest designated drop zone, without penalty.
Penalty for Breach of Local rules.
- Stroke play = two strokes.
- Matchplay = loss of hole.
- The use of measuring devices is permitted.
- All measurements are in metres to centre of green, including 150 metre markers located on either side of fairways.
The Rules provide that during a round, a player MUST NOT STOP play except in these cases:
- Suspension by committee
- Stopping play by agreement in Match Play
- Individual player stopping play because of lightning.
- 1 Burst of Siren – Play is Immediately Suspended – Immediate Suspension (Rule 5.7b(1)
- 2 Bursts of Siren – Play is suspended – Normal Suspension (Rule 5.7b(2)
- 3 Bursts of Siren – Play is Recommenced (Rule 5.7c)
- White = Front of green
- Yellow = Middle of green
- Chequered = Back of green.
- Mulch and woodchip on the course (unless there to be removed or spread) is to be treated as an integral part of the course where the individual pieces of mulch and woodchip may be moved as a loose impediment.
- Smoking on the course is only permitted in the rough and treed areas.
Golf Australia’s recommended Matchplay indexes will be used:
Pace of Play Policy
(Rule 5.6b, Committee Procedures 5G and Committee Model Rule 8K)
Effective – 5th June 2023
Maximum Time Permitted Per Round. Considering relevant matters such as weather, a round of golf at Southport Golf Club should not exceed:
|Stroke Play||4 hours 20 min|
|Stableford||4 hours 10 min|
|Par||4 hours 10 min|
- All players must report to the Starter (Pro Shop) at least 10 minutes before the commencement of their round.
- A player must be at their respective tee at least 5 minutes prior to their tee time.
- Any player late to their tee will be penalised 2 strokes in accordance with rules of golf. (Rule 5.3)
- Any player more than 5 minutes late to the tee is automatically disqualified. (Rule 5.3)
- Players should adopt Ready Golf in either Stroke or Matchplay where necessary.
- The player with the lowest handicap is responsible for the pace of play of their group.
- It is incumbent on every player to play promptly and hit their ball within 40 seconds of their turn. First person to hit is allowed 50 seconds to play their ball.
- After hitting from the tee, all players should walk or drive promptly to their individual balls and await their turn. They should analyse their shot while approaching their ball and be ready to immediately select their club while awaiting their turn and be ready to hit.
- If sharing a motorised cart, where practicable, a player should be dropped at their ball while the other player should drive to and be ready to hit their ball.
- If in a motorised cart, Clubs should be cleaned and placed back in their bag at the location where the next shot is to be played from.
- The first person to tee off, should mark their score card after teeing off. No player should be marking their card if it is their turn to play.
- Players in bunkers should adopt ready golf and play first to allow time to rake a bunker.
- Players should Putt-out where possible. Do not mark your ball, putt out in all cases if you are not on another player’s line.
- Consider whether you wish to adopt the alternative relief to Stroke and Distance penalty relief under the allowable local rule. NOTE: This option is not available if a provisional ball is played.
- A Provisional Ball should ALWAYS be played in any circumstance where a ball MAY be lost outside a penalty area or out of bounds and you do not intend to use the Alternate Local Rule.
- Keep up with the group in front, not keep in front of the group behind. (Timing rules apply)
- Distance between groups should not be more than 1 minute over the time allotted on the time sheet between groups. If groups Tee Off at 7 minute intervals, the following groups should not be more than 8 minutes behind the group in front at any time. Known as a Timing Offence.
- This timing shall be monitored via CCTV or on course by an appointed person.
- Players may be TIMED by a Rules Referee, Captain, Vice-Captain, Pro-Shop Staff or other nominated person by the Match and Course Committee.
- A player or group does not need to be advised that they are being timed.
- A slow play warning for a breach of this policy may be issued in person or via phone. If such warning is received, it is incumbent on the entire group to make every effort to speed up play and catch up with the group in front while adopting the policy outlined above.
Maximum Time to Play Individual Holes: 4 hrs 20 min (260 Minutes for stroke)
Maximum Time to Play Individual Holes: 4 hrs 10 min (250 Minutes for stableford and par)
Time is counted, for the first hole, from the moment the first player tees off and the pin is placed in the hole and/or after the final player putts out.
For subsequent holes, from the moment the pin is placed in the previous hole/or last player putts out to when the pin is placed in the hole and/or after the final player putts out.
Therefore, slow play occurs if a player:
- Takes more than 40 seconds to play their shot (50 seconds for 1st player), or
- Losing distance between groups by more than 1 minute of the timing interval, or
- Exceeds the maximum time permitted for that hole, or
- Exceeds the maximum time permitted per round.
Penalties for Slow Play
|Stroke Play||Match Play|
|First offence||Verbal Warning||Verbal Warning|
The following Penalty for Slow Play or Breach of Pace of Play Policy (In the same round) MAY be applied at the discretion of the Course Marshall, Pro-Shop Staff, Committee or Rules Official.
|Stroke Play||Match Play|
|Second Offence||1 stroke penalty||1 Stroke Penalty|
|Third Offence||Additional 2 stroke penalty||Loss of Hole|
The Committee or Referee may elect to impose the penalty against an individually identified player or players or the entire group at the time.
In addition to the aforementioned any additional information, including MiScore Reports, may be utilised by the club as required to identify slow play. Any individual or group identified as offenders of slow play may receive an appropriate letter from the Board. Such letter may be a warning but may alternatively include sanctions against an individually identified player or group. Such sanction may include penalties, disqualification, sent to the rear of the field at next game or suspended from playing the next game or more, as determined by the Board.